Investigating pupils’ interactions around digital texts: a spatial perspective on the “classroom-ness” of digital literacy practices in schools

نویسندگان

چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

the impact of musical texts on the text recall of young learners of english in isfahan junior high schools

abstract although music possesses some kind of power and using it has been welcome by many students in language classrooms, it seems that they take a non-serious image of the lesson while listening to songs and they may think that it is a matter of fun. the main objective of the present study was to investigate whether learning a foreign language through musical texts (songs) can have an impac...

15 صفحه اول

What digital games and literacy have in common: a heuristic for understanding pupils gaming literacy

This article argues that digital games and school-based literacy practices have much more in common than is reported in the research literature. We describe the role digital game paratexts – ancillary print and multimodal texts about digital games – can play in connecting pupils’ gaming literacy practices to ‘traditional’ school-based literacies still needed for academic success. By including t...

متن کامل

Reflections on Digital Literacy

Parallel to the societal diffusion of digital technologies, the debate on their impacts and requirements has created terms like ICT literacy, digital literacy or digital competence. This paper intends to sketch some of the broader framing conditions for discussing the conceptualisation of digital literacy. It refers to selected implications and challenges when trying to document or even measure...

متن کامل

Curriculum to the Classroom: Investigating the Spatial Practices of Curriculum Implementation in Queensland Schools and its Implications for Teacher Education

Change is something that both pre-service and practising teachers face regularly throughout their professional lives. Curriculum change and consequential implementation is a case in point. This paper investigates the perspectives of a number of schoolbased stakeholders in regard to the implementation of the C2C materials in Queensland schools and how this has potential consequences for teacher ...

متن کامل

the norms of localization in translating persian multimodal texts: the case of videogame demos

abstract هنجارهای بومی سازی در ترجمه متون چندوجهی فارسی:مورد دموهای بازیهای کامپیوتری چکیده اهداف عمده مطالعه حاضر به سه دسته تقسیم میشوند: 1) بررسی مشکلات احتمالی ترجمه دموهای (فیلمهای) بازیهای کامپیوتری،2) تعیین هنجارهای بومی سازی در ترجمه دموهای (فیلمهای) بازیهای کامپیوتری و 3) تعیین ایدئولوژیهایی که این هنجارها در جامعه نشان میدهند. به این منظور، ابتدا، مجموعه ای ازدموهای (فیلمهای) ب...

15 صفحه اول

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: Educational Review

سال: 2013

ISSN: 0013-1911,1465-3397

DOI: 10.1080/00131911.2013.768959